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Wasteland 3 guide
Wasteland 3 guide




Now they're old and fading, and all they have left is the Bizarre, a "free haven" of trade and eccentric delights. The Monster Army: Fifty years ago, the Monster Army ruled Colorado.Hard Heads: A scavenger gang of cannibals that are adept at dismantling machinery for parts, they are led by Fishlips and made their home base in Union Station.The Godfishers: A twisted gang of religious raiders that believe in appeasing their "sky gods" by offering their victims on large leather kites, after ritually severing their limbs and attaching just their torso to them.The Scar Collectors: A large unified gang of slavers that heavily modify their bodies with cybernetics, which they get mostly from their slaves that scavenge the many tech ruins in the wasteland.

wasteland 3 guide

  • Los Payasos: A gang of sadistic killers dressed in clown-themed outfits who believe in the Great Joke, a belief that the nuclear apocalypse was one vicious joke, and that they are the punchline.
  • Originally part of the Hundred Families, they have now devolved into nothing more than a gang of murderous raiders.
  • The Dorseys: One of the recent additions to the many plain gangs that infest Colorado.
  • For the Nucleists, they believe it should only belong to it's most pious believers, in this case, them. They split from the Primordialists due to their differences in belief of who the Holy Detonation should be shared with.
  • CotHD Nucleists: The not-so friendlier faction within the Holy Detonation Cult, led by Abbot Deuterium.
  • CotHD Primordialists: The friendlier faction within the Holy Detonation Cult, led by the Proteus, with Father Bezoar as it's speaker, they believe in "sharing" the Holy Detonation, their god, to the world, freely taking in outsiders that wish to join.
  • The Breathers: A group that has been forcibly addicted to a powerful hallucinogenic gas by Victory Buchanan, who controls them to do his bidding.
  • They are led by Blue Spector, Markham's ex-partner, both in the business and romantic sense.
  • BoS Ghost Gang: A small group of ex-Steeltown workers that inhabit the scrapyard next to Steeltown.
  • BoS Steeltown Workers: Led by Salene Crow, they're comprised of the factory workers in Steeltown that are striking due to being exploited by Steeltown's current security chief, Karl Ludlow.
  • Led by Abigail Markham, Steeltown produces all the material necessities that make Colorado Springs a fully-functioning society, from weapons to heaters.

    wasteland 3 guide

    BoS Steeltown: A massive arcology to the south of the Patriarch's realm.Machine Commune: A community of robots and sentient AI that believe in peacefully living alongside humans, they occupy what's left of Denver Airport at the Denver Ruins.Some may call them crazy, but since they produce and refine all the oil in Colorado, everybody's got to pretend they're not.

    wasteland 3 guide

    The Gippers: A heavily-armed cult devoted to their "god-president," Ronald Reagan.The Brygo Syndicate: Faran Brygo's criminal organization after he re-established himself in Colorado, which he runs from his nightclub called Little Vegas, in Colorado Springs.As gangs and other dangers encroach from outside, many refugees have fled to Colorado Springs and other fortified towns. Wastelander Refugees: Desperate, hardscrabble people from the periphery of the Patriarch's nation.Most are dedicated to rebuilding America as it was before the bombs. The Hundred Families: The leading citizens of Colorado Springs, descended from the survivalist families who founded the Patriarch's nation.They're a paramilitary force, similar to police, but a little rougher around the edges. Patriarch's Marshals: Led by Sheriff Daisy, the Marshals enforce the Patriarch's laws in Colorado Springs and - when necessary - beyond.






    Wasteland 3 guide